Scientific Journal & Online Papers

Hajinejad, N., Grüter, B., Bogutzky, S., (2014). Reframing walking through sonic interactions, in: Abstractbook 7th ECPP. Presented at the ECPP, Amsterdam, pp. 201–202. 02.07.2014

Hajinejad,  N., Grüter, B., Bogutzky, S., & H.-R. Vatterrott (2013) GangKlang: designing walking experiences. Presented at the AM ’13: Proceedings of the 8th Audio Mostly Conference: A Conference on Interaction with Sound. Sep 18, 2013 – Sep 20, 2013 in Piteå, Sweden. In Press.

Jordan, K. O., Sheptykin, I., & Grüter, B. (2013). Identification of structural landmarks in a park using movement data collected in a location­based game. In Proceedings of The First ACM SIGSPATIAL International Workshop on Computational Models of Place ­ COMP ’13 (pp. 1–8). New York, New York, USA: ACM Press. doi:10.1145/2534848.2534853

Grüter B., Hajinejad N., Sheptykin I. Mobile Game Play & the Everyday Life. In Angelides M. C.: Handbook of Digital Games, Wiley-IEEE Press ISBN: 978-1-118-32803-3 (annouced October 2013.)

Grüter, B., Mügge, H., Oppermann, L. & M. Billinghurst (2012) Proposal for the 4th Workshop on Mobile Gaming, Mobile Life – Interweaving the Virtual and the Real Proc.11th International Conference on Entertainment Computing (ICEC 2012) Sept. 26-29, 2012 Bremen, Germany. Lecture Notes in Computer Science Volume 7522, 2012, pp 549-552

Grüter, B., Oks, M. & A. Lochwitz (2010). System and context – on a discernable source of emergent game play and the process-oriented method ICEC 2010: 9th International Conference on Entertainment Computing in COEX Seoul Korea, Sep 8-11, 2010 [PDF, 381kb]

Harzem, L., Hartge, T., Hubatsch, C., Kerney, K., Weber, E., Ziegenbalg, M. & B. Grüter (2009) A Serious Mobile Game for Landmark production – A Work in Progress Report Informatik 2009 – Im Fokus das Leben. 39. Jahrestagung der Gesellschaft für Informatik e.V. (GI) 28. 9. – 2. 10. in Lübeck. [PDF, 201kb]

Wolff, S. & B. Grüter (2008). Context, emergent game play and the mobile gamer as producer.Informatik 2008, 38. Jahrestagung der Gesellschaft für Informatik e.V. (GI) 8. – 13. September in München GI-Edition – Lecture Notes in Informatics Vol -133 Bd.1, Köllen Verlag, Bonn. S. 495-500 [PDF, 116kb]

Grüter, B. (2008). Serious about mobile gaming. In Lucke, U., Kindsmöller, M. C., Ficher S. Herczeg, M., & S. Seehusen (Hrsg.): Workshop Proceedings DeLFI 2008 : Die 6. e-Learning Fachtagung Informatik der Gesellschaft für Informatik e.V., 7.-10. September 2008, Lübeck. Berlin : Logos Verlag, 2008, S. 344-348 [PDF, 95kb]

Grüter, B. (2008). Anmerkungen zum Problem der Abstraktion. In Lucke, U., Kindsmöller, M. C., Fischer S. Herczeg, M., & S. Seehusen (Hrsg.): Workshop Proceedings Jahreskonferenz Mensch & Computer Gesellschaft für Informatik (GI), 7.-10. September 2008, Lübeck. Berlin : Logos Verlag, 2008, S. 26-27